Saturday, 26 November 2011

Mage, Priest and Paladin Changes in World of Warcraft - Cataclysm

All World of Warcraft fans out there are really looking forward to the upcoming expansion, World of Warcraft: Cataclysm. One of the most awaited and researched information is what is known so far about the changes that will take place regarding the different classes. There is not much available at this point for most of the classes, but I believe it is interesting to see what we do know so far. At this point, it is mostly based on rumors and pieces of official blue posts, so you may or may not see these changes implemented in the patch when the time comes for World of Warcraft: Cataclysm to hit the shelves.

Mage - the biggest change is in the way statistic and Spirit to be more precise will work for the mages. Blizzard is planning to turn Spirit into primary stat for healers and thus Mages will no longer need it on their gear. Spells and abilities such as Molten Spirit will undergo some changes as result to account for the loss of Spirit as important statistic. Instead, there will be some new game mechanics for mana regeneration and Intellect will turn into the most important stat for any caster, including Mages. Another change is to the Fire tree, where Combustion is not where developers want it to be at the moment, so we are most likely getting some changes there in order to make it more interesting. Additionally, Night Elves will also be able to create Mages amongst them come World of Warcraft: Cataclysm.

Paladin - very little is available at this point about the changes to the Paladin class, but we will share it with you anyways. At this point, all we know is that Tauren will also be able to create Paladin. Also, there are no plans to prevent Paladins from taking a cloth or leader armor piece if they decide that the statistics on them are well worth it, even though the Mastery bonus for wearing plate armor gear will most likely make it not really worth it. The changes to how Haste will work will also make Haste beneficial statistic for the Retribution Paladins. What else the developers have on their mind when it comes to Paladins we will have to wait and see.


Priest - Shadow priests will get a damage spell without a cooldown, or at least so the rumors say. This will be quite nice as now most of the damage spells from the shadow magic type do have a cooldown. Healing Priests might meet some difficulties when it comes to getting a raid spot if no other changes are applied, as Resto Shamans are getting more powerful AOE healing abilities and also all healing classes are getting a dispel magic ability. However, I do believe that developers will not let that happen as Priests are one of the most *healing focused* classes, with not one but two trees focused on healing and damage mitigation abilities. I'm pretty sure that we will see changes into healing priests that will make up for the buffs that other healing classes get in order to keep the Priests competitive and welcomed to any raid or group as healers.
I've been playing WoW for more than four years. You can tell whenever I'm offline because I'm writing articles instead to stay in the zone. Support my habit (and yours) at getfreewowtips.com [http://getfreewowtips.com].

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